Erikona1

Summary
Erik is a positive guy that has an interesting suite of talents. While he isn't the smartest in general, he is an extremely talented engineer and cook. Having needed to fend for himself from a young age, he's created his own weapons and survived on his own long enough to master these skills. He may not know everything about combat, but his formidable Steampunk Axe and Acid Gun are all he needs to defend himself with ease.

Story
Erik was born into an average family on an ancient floating Steampunk Island called Kapuda. His father was a great engineer and his mother a basic housewife - Erik's household wasn't particularly wealthy nor poor. In his school life, he wasn't the best student, for he struggled to keep his grades up and didn't make any friends. Despite these struggles, Erik always left school and arrived at home with a big smile and a penchant for joking around. Who cares if he didn't have that many friends at school? He still had his family, and family is important.

His father, who he was especially close with, taught him everything there is to know about engineering and everything that he needed to know about piloting a flying machine. His mother taught him everything about cooking and how to make the greatest dishes to bring anyone into flavor heaven. Using these skills, Erik was able to forge his Steampunk Axe and Acid Gun, as well as craft delicious meals from even the most exotic and dangerous ingredients. He loved learning from and spending time with his family. But suddenly, that was all ripped away from him.

One night, Erik was startled awake by a loud explosion. Confused and tired, Erik peered out of a window and saw several strange and burly men with uniform symbols on their clothes and hats, barely visible through smoke that seemed to stretch upwards forever. Terrified, Erik couldn't think straight; he was in the middle of desperately trying to think of a way to deal with the situation when his father rushed in.

"Listen to me, Son. It's not safe here anymore. Take this map and key, and leave before they find it."

"Dad, what's going on? Who's out there!?"

"Airpirates. They're here to find the map and key. You have to hurry, son! Take our little airship and get somewhere safe, and don't let go of these, ok? Make me proud, son."

Erik's dad guided him to The Leviathan - the airship his father built from scratch, that Erik learned how to pilot - leading him in before turning around to draw a sword and defend against the pirates. The only thing Erik saw when he looked behind was his father marching forth into the smoke and flames with his blade. Just minutes later, Kapuda, now covered in flames, slowly started to plummet into the lake it was stationed above. With no friends and family now gone, Erik was on his own.

After flying for what seemed like days without rest, Erik finally landed at a place he felt the pirates could not find him. His airship had ran out of coal to use as fuel, and he couldn't find any towns around, so it was left to just his wit and his skills to survive in the mountainous forest that sprawled out around him. After some days in the forest, he happened upon a trail that led to civilization! However, this town had a bandit problem, as week after week the locals would be harassed for food and valuables. Erik took it upon himself to become a bounty hunter, catching the bandits and other various bad guys and bringing them to people who'd pay for them. Using some of the money he got from catching evildoers, Erik constructed a bike in order to travel faster and more easily!

During one of his romps through the forest, he happened upon a clearing that hosted a huge building: the Flood Escape Facility. Erik found out it was a facility where people could come and train their own parkour skills and tricks. Not far away was a much larger and more modern city in which Erik could reside in. He eventually decided it will be a sanctuary for him. And the last but not least, Erik saw the Flood Escape Facility as a way to pass time. Life finally seemed to be getting better for Erik.

Personality
Erik loves to tell jokes, regardless if people around him like it. He's great with strangers, and always takes time to get to know someone before he starts to judge them. He also has a strong sense of justice, and will put himself into danger without hesitation if it means he can settle the score with something that pisses him off.

Erik tends to be aloof, often being blunt and straight to the point with others. He's often seen building various tools or cooking in his spare time, usually unaware of his surroundings or of current goings on.

Skills & Weapons
Erik has great knowledge about engineering and is extremely talented at cooking. He also has a general understanding of flying machines and can pilot the vast majority of them.

Steampunk Axe - Blazefury
The Blazefury is one of Erik's most favorite creations. It is a polearm that functions like an axe with a big motor that keeps the gear on the head, and the drill on the handle spinning. Once you press the grip on the handle, it will start the motor. The gear and drill spin faster and gain more strength the more the grip is pressed. When it's released, the motor will come to a stop. The longer the axe is activated, it will overheat and act stronger for a short time before it shuts itself off and proceeds into a cooldown stage.

Acid Gun - SkyndaGale
The SkyndaGale is a hand canon that fires a very high, precise burst of air pressure which is filled with acid. The shots are quick and deadly. The magazine is packed with 6 shots that need to reloaded carefully and cautiously. The reservoir with acid needs to be refilled after a few dozen shots, and the gun needs to build up the needed pressure before firing.

3 Bombs - Cerberus
The Cerberus are a group of bombs with different effects that Erik created.

Skull bomb


A dense fog is spread out of the skull's mouth once activated.

Gear Bomb


The Gear Bomb functions more as a catching device rather than an explosion bomb, Once this bomb is thrown, it will unfold itself, sending out gears that automatically latch onto the target's hands, restraining their arms and wrists.

Destructive Bomb


After getting thrown, the Destructive Bomb causes a massive explosion after a few seconds. Since the bomb is also filled with gasoline, it will create a big fire lake after the explosion which will burn for an extended period of time.

Time Clock - Erik's Judgement/E.J


This pocket watch seems innocuous at a glance, but it has a special button on its side. Once pressed, time in the surrounding area will stop for everyone and everything except for the user. During stopped time, the clock will count up for how long time has been stopped; once deactivated, the clock will count down for an amount of time proportional to the duration of the time stop. The time stop cannot be reactivated until the clock has fully counted down.

Weaknesses
When being pressed to do something he doesn't like, Erik might become lazy, and his mind may drift away from the current situation. He sometimes loses his place in conversation and has notably terrible handwriting.

One of his greatest weaknesses, however, are females.

Lugia731
During his first few days at the Flood Escape facility, Erik noticed Lugia was escaping the floods and trying out various tricks, and in the moment when they failed a trick and nearly fell into the water, Erik saved them. It was Erik who pulled the cyborg up and made a funny remark: "Hey, you should watch your step next time!" which Lugia found amusing. After that, they stuck together for the rest of the day, escaping many more floods. When it came to night time, they both parted ways. Over the next few days they kept meeting each other, and eventually, Erik and Lugia ended up being Escapee partners, which strengthened their bond and grew into a crush, and later a romantic relationship.